v1.7.0
- Allows Pixel FX firmware transition
v1.6.8
- Fixed: Automatic memory alignment reset was causing black screen in force 240p/480i clock adjust modes
v1.6.7
- Automatic memory alignment reset setting (enabled by default)
v1.6.6
- Vertical auto-alignment tweaks to prevent image wrap around
v1.6.5
- Fixed: Scanlines for all scale factors
v1.6.3
- Fixed: CEC off was ignored during hdmi tx initialization
v1.6.2
- Internal optimizations
v1.6.1
- Serial port console optimization
- Select firmware update channel from OSD
v1.6.0
- New: PSX developer mode: Connect to PS1 serial port using TCP/IP
v1.5.9
- New: Opt-in to send resolution data to our server to build a resolution database
v1.5.8
- Fixed: "default" font had messed up chars after adding the border for the save message. This only affects units flashed using the serial programmer!
v1.5.7
- Fixed: out of memory error saving per game settings. Check https://psx.i74.de/pgs-oom/ on how to update/convert your per game database.
- Fixed: regex to check firmware server and firmware version on the web console
v1.5.6
- Fixed: Rare audio dropouts Thanks to TerminatorSVT for reporting!
- New: Negcon controller support for OSD 'L' + 'R' + 'I' + 'II' + 'start' to open, 'L1'/'R1' are mapped to 'L'/'R'
v1.5.3
- New: Sinden Lightgun support
- Extra: Border feature used for the lightgun can also be used to hide unwanted overscan areas
v1.5.2
- Fixed: Output color range was always full range, ignoring what was set in config
v1.5.1
- Updated to esp-idf v4.2
- New: 1200p output
- New: CEC control of the OSD
- New: Get Game ID from web server with a HTTP GET /gameid
- ODE lid switch can now be configured on the web console
v1.4.7
- New: Per game settings now include output resolution
- More game DB fixes by SubElement
- Fixed: Proper handling of raw game ids with folder names (Tekken 3)
v1.4.6
- Game DB update: Many thanks to SubElement for taking the time to fix 1861! entries. Amazing!
v1.4.5
- Fixed: PsNee
v1.4.4
- Updated Game DB
v1.4.3
- Fixed: Prevent menu from opening after a 'select' + 'triangle' + 'circle' reset
v1.4.2
- Fixed: Changed init sequence was causing MODE to detect a lid switch during startup
v1.4.1
- Fixed: Game ID checking broke PSNee injection timings
- Fixed: Allow empty WiFi password in station mode
- Fixed: After entering IAP mode http username was not set properly in some cases
v1.4.0
- New: Prepared for per game settings
- More vertical capture adjust tweaking
- Fixed: Prevent fpga firmware reflash loop after cleanup command
- Added hysteresis to 256/512 detection
v1.3.3
- Fixed: Vertical capture adjust should not detect PAL height on NTSC signals
v1.3.2
- New: Configurable horizontal/vertical adjustment (manual or auto)
v1.3.1
- Fixed: Auto detect and adjust 256p and 512i input in 1080p50 output mode
v1.3.0
- New: Clock adjust modes for seamless 240p/480i switching: 'vfr-hdmi' adjusts hdmi clock 'overclock' overclocks PS1 GPU clock
v1.2.0
- New: Automatic vertical alignment correction
- New: Fully standard compliant 1080p and 960p timings
v1.1.1
- Fixed: Rare heap corruption
- Fixed: No signal on certain Samsung TVs
- Fixed: Memory alignment issue in passthru mode
v1.1.0
- New: Smoother 240p/480i and 480i/240p transitions in force mode
- New: Vertical scaling settings for 960p and 1080p modes
- Fixed: Do not show 'garbled' test pattern, when holding PS1 reset
- Fixed: PSNee is now working properly
v1.0.9
- New: Horizontal scaling per input resolution
- New: 'very thin' scanlines
v1.0.8
- Show OSD screen on restart after firmware update
v1.0.7
- Test jig improvements
v1.0.6
- Optional lid/door control
v1.0.5
- Resolution reset fix for some hdmi switches: 'L2' + 'R2' + 'start' + 'triangle' + 'circle' now switches to VGA and then to 1080p.
- Added WiFi info to Test/Info screen
v1.0.4
- XStation: reset to bootloader with 'select' + 'triangle' + 'circle'
v1.0.3
- Installer access point mode
v1.0.2
- XStation: reset to bootloader
v1.0.1
- Disable HQ2x filter for non-integer horizontal scaling. Will be re-enabled in a future firmware.
v1.0.0
- Initial Version